DEATHLANE

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Deathlane

Build the car, hit the lane, and tune the machine between runs.

Camera FOV
Headlights
Music
Volume
W/↑ Throttle   S/↓ Brake/Rev
A/← Steer Left   D/→ Steer Right
Space Handbrake / Drift
Shift NOS Boost
H Hop / Hydraulics (if supported)
C Toggle Chase / Orbit cam
N Spawn Car   R Reset Car
Ready
0.0
MPH
2000
ENGINE N
EST MAX MPH
NOS

DEATHLANE GARAGE

Live car tuning - changes apply instantly

Presets
Skull Crusher
Sports Car
Pickup Truck
Go-Kart
Tank (Heavy)
Body Dimensions
Width 2.9
Height 1.0
Length 8.0
Mass (kg) 1800
Actions
Power
Max Engine Force (N) 2000
Max Braking Force (N) 150
Handling
Steering Increment 0.02
Max Steering Angle (rad) 0.5
Drift Factor 0.7
Hydraulics / Hop

Only certain vehicles support hopping. Enabled by default on the Skull Crusher (lowrider). Hold H to hop.

Physics World
Gravity (m/s²) -9.8
Front Wheels
Radius 0.35
Width 0.2
Axis Height -0.4
Axis Position (Z) 3.0
Rear Wheels
Radius 0.4
Width 0.3
Axis Height -0.4
Axis Position (Z) -1.7
Traction (live — no rebuild)
Friction Slip 1000
Roll Influence 0.2
Suspension Setup
Rest Length (rebuild) 0.7
Stiffness (live) 50
Damping – Relaxation (live) 2.3
Compression (live) 4.4
Nitrous System
Boost Multiplier 2.0
Duration (sec) 3.0
Capacity (charges) 5
Physics Wireframe

Wireframe shows the physics collision shape. The loaded model renders at its native scale. Adjust sliders until the wireframe matches the model geometry.

Wireframe Color & Opacity
Chassis Opacity 1.0
Wheel Opacity 1.0
Environment
Ambient Light 0.6
Sun Intensity 1.2
Camera
FOV 75